3Ds Max + FStorm Render

40 minutes of video that explains the modelling and shading process of this glass.

The finished model and maps I used is included in the package as .max (2014), .obj, and .fbx.



Covered topics

  • Detail modelling
  • HDRI material test studio explained
  • Glass material, how glass actually works in real life

Included in the package

  • Finished model + maps included


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